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Azjetfan is the nyjetsfan #1 pick
V DidDy 210 Icon : (02 May 2015 - 11:26 AM) so picking him up is great
Mr_Jet Icon : (02 May 2015 - 11:30 AM) I want to be the first person to say it. "Broadway Bryce"
V DidDy 210 Icon : (02 May 2015 - 11:30 AM) imagine being a jaguars super fan haha
Chadforpresi... Icon : (02 May 2015 - 11:37 AM) Damn Vikes got Clemmings, in round 4 he's worth it
santana Icon : (02 May 2015 - 12:28 PM) Can we get a post with the selections
azjetfan Icon : (02 May 2015 - 12:40 PM) It's tough to do with iPad but I'll get one started
azjetfan Icon : (02 May 2015 - 01:01 PM) Jay Ajayi ?
azjetfan Icon : (02 May 2015 - 01:02 PM) Maybe a Tyrus Thompson?
azjetfan Icon : (02 May 2015 - 01:22 PM) Phi a took Ajaji
Smedsthejet Icon : (02 May 2015 - 01:33 PM) Some depth on the line with the Harrison pick
Jetsfan0099 Icon : (02 May 2015 - 01:43 PM) I read the scouting report for Harrison, the scout said he has probowl talent but has a work ethic concern.
santana Icon : (02 May 2015 - 03:10 PM) Who the hell is Bryce petty
azjetfan Icon : (02 May 2015 - 03:20 PM) Tom Pettys brother
Jetsfan0099 Icon : (02 May 2015 - 03:22 PM) Jets should take Collins with one of their 7th rounders if there
Jetsfan0099 Icon : (02 May 2015 - 03:22 PM) He has more upside for a 7th rounder than anyone else
Jetsfan0099 Icon : (02 May 2015 - 03:22 PM) He can start right away at RT
HarlemHxC814 Icon : (02 May 2015 - 03:29 PM) He said he won't sign
Jetsfan0099 Icon : (02 May 2015 - 03:32 PM) so he doesn't want to be drafted?
Jetsfan0099 Icon : (02 May 2015 - 03:33 PM) If Collins doesn't get drafted, he can't enter next years draft. He can only if he is drafted and sits out. So I guess he has to go undrafted
V DidDy 210 Icon : (02 May 2015 - 03:41 PM) going undrafted makes the most sense for collins
V DidDy 210 Icon : (02 May 2015 - 03:41 PM) but for teams, drafting him and dealing with his holdout makes more sense
Jetsfan0099 Icon : (02 May 2015 - 04:19 PM) Zac Stacy was traded to us for our 7th
Jetsfan0099 Icon : (02 May 2015 - 04:21 PM) Jets also drafted a NT with our other 7th
Jetsfan0099 Icon : (02 May 2015 - 04:21 PM) 6'4 330 DL who is very strong
V DidDy 210 Icon : (02 May 2015 - 04:25 PM) zac stacy for a 7th
V DidDy 210 Icon : (02 May 2015 - 04:25 PM) well can't complain about that
MikeGangGree... Icon : (02 May 2015 - 04:29 PM) So we have 4 rbs now
V DidDy 210 Icon : (02 May 2015 - 04:31 PM) still would have rather taken a runner on collins but i can't complain with depth
V DidDy 210 Icon : (02 May 2015 - 04:32 PM) i mean they can't expect to carry 4 rb though no?
azjetfan Icon : (02 May 2015 - 05:50 PM) Collins would have been a waste. He would not have signed. At least we have something to show for our pick. Worst case scenario is we trade or release one of our backs.
azjetfan Icon : (02 May 2015 - 05:56 PM) I know it's hard to tell without seeing a win loss record yet but this regime seems really on point.
azjetfan Icon : (02 May 2015 - 05:56 PM) For the first time in my life I can say I feel comfortable with the people making the decisions.
azjetfan Icon : (02 May 2015 - 05:57 PM) I was close with Parcells but he seemed like a short term fixer and didn't care about the long term
MikeGangGree... Icon : (02 May 2015 - 06:57 PM) SUCK FOR THE DUCK
MikeGangGree... Icon : (02 May 2015 - 06:57 PM) .......oh wait
santana Icon : (Yesterday, 01:13 AM) Well that was a disappointment
Chadforpresi... Icon : (Yesterday, 01:24 AM) I like getting Stacy for our 7th rounder, assuming he can handle the fact he won't be a feature back (yikes)
Jetsfan0099 Icon : (Yesterday, 09:31 AM) I like the trade, hes a quality back and adds more depth to our backfield
Jetsfan0099 Icon : (Yesterday, 09:32 AM) Macc has pretty much killed it this offseason
Jetsfan0099 Icon : (Yesterday, 09:32 AM) He has turned this roster around, he has added talent and competition all over.
Jetsfan0099 Icon : (Yesterday, 09:33 AM) We still aren't great at QB, but our overall football team is good. We have a realistic shot at making a playoff run
Jetsfan0099 Icon : (Yesterday, 09:33 AM) We may have the best defense in football. We have a great DL and secondary, that is gonna be tough on offenses when you can stop the run, pressure the QB, and blanket the receivers
ganggreen2003 Icon : (Yesterday, 09:23 PM) ok now it's time for this team to take all this talent and do something anything below a 10-6 season will be a disappointment
ganggreen2003 Icon : (Yesterday, 09:24 PM) the only still glaring issue is QB
ganggreen2003 Icon : (Yesterday, 09:25 PM) we got the WR problem solved, we got probably one of the best Defenses in the game and we have addressed the OL but QB will still be the glaring issue
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Rslv2 Online Details source: xbox360achievements.org

#1 User is offline   LeonhardSkynyrd36 Icon

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Posted 12 February 2008 - 05:45 PM

Rainbow Six Vegas 2 Multiplayer Details
Written Tuesday, February 12, 2008 by David Creech

Tim Cummins at Ubisoft confirmed that the official release date for Vegas 2 is March 18th. The achievements are still not officially available (although we are searching for them) and they were unable to confirm or deny if the PC version would have achievements.

However, some additional details are available on the Rainbow Six Vegas 2 multiplayer experience. There is some pretty good stuff, such as the recognition of those who earned Elite in the first game, improved team chat, and reduced loading times. Team Leader also looks like a pretty cool new multiplayer mode.

Max # of players:
360 - 14, Dedicated Server 16

No map editor.
Ever hear someone tell you, “I’ll take your whole team on”? Multiplayer matches no longer have to be balanced. For example, you can now have a game of 7 vs 2 (Player Match only). No host migration. No split screen online. No multiple “squads” per team.

Join In Progress - You now have the option of allowing players to join in the middle of a multiplayer map and play right away instead of waiting until the end of the match. You can toggle this option if you want joiners to wait until the end. No party-invite.

Menu Interface – Vegas 1 fans will be happy to know that when in a full room, you can now swap teams without asking someone to leave and re-invite them back. As mentioned in Part 1, you now have 4 slots for custom preset equipment templates: Assault, Recon, Demolition & Sniper. Whatever weapons and gadgets you save on each template will always be there as you freely swap between them. From the multiplayer menu, you have the following:

Launch Game (host only)
Change Team
Outfitting
Match Settings (changeable by host)
Players
Options
A.C.E.S.
Statistics

Communication - While your team is talking, your HUD will display the person’s name on the top left, showing you who is talking.

Sprinting & Bullet Penetration – Sprinting and Bullet Penetration is available in all modes. Please refer to Part 1 for more information.

Host Control in Ranked Matches Improved - Ranked Matches are a competitive area where players go to affect their statistics. Therefore, we have certain “fixed” settings that cannot be modified by the host in order to create a fairer experience:

- Join In Progress: Disabled
- Game Invitations: Disabled
- Friendly-Fire: Host Control
- Host cannot kick players under any circumstances; In Lobby & In Game.
- Automatically kick a player after 3 Team-Kills
- Lock Teams: Host Control
- Host cannot force a player to change teams
- Auto-Swap Teams: Host Control
- Game cannot start until there is an even number of players on both teams. (ex: 3v3, 4v4)
- Require a minimum number of 4 players before starting the game.
- Modify respawn setting: Disabled; therefore this setting is disabled from the CREATE MATCH and MATCH SETTING screens altogether.


Radar (Overhead Map) – Can be toggled on or off and is auto-saved to your system. You can set this under multiplayer OPTIONS.

Kill Cam – When enabled, the camera will look to the location from which the killing shot came. Kill cam can be toggled on or off under multiplayer MATCH SETTINGS.

Loading Time – As mentioned in Part 1, fans will be happy to know that there are no longer 2 loading screens prior to joining a multiplayer map. Loading times have been drastically improved.

Rankings – Vegas 2 will reward returning gamers with enough XP to make the first rank, as well as extra gear to help you on your mission. If you are a returning Elite (or completed story mode on realistic difficulty) you will be rewarded all the benefits that veteran gamers get and more.

XP Cap per match – There is none! Depending on how well you play (A.C.E.S., Team Kill, Suicide, # of Kills, etc) you can earn up to and over 1200 XP (which was the cap limit in Vegas 1). Mind you, it takes a lot of skill to earn over 1200 XP per match.



Multiplayer Modes

Team Leader (NEW): Eliminate the enemy team’s leader and their team while protecting your own leader. As long as the Team Leader is still alive, all other team members can respawn to aid the team. Once the Team Leader is killed, there will not be anymore respawns for the team. However, if the Team Leader kills someone on the opposing team, they will no longer respawn whether or not their team leader is alive or dead.

Total Conquest (NEW): A revised version of Conquest mode, Total Conquest is an intense back-and-forth game where the tide can turn at anytime. Capture all three satellite transmitters and hold them for the duration of the countdown. If a satellite is interrupted the countdown resets.

Deathmatch: Free-for-all combat with no mercy. The player with the most kills wins the match. Respawns optional. Renamed from Survival & Sharpshooter.

Team Deathmatch: Two teams compete by hunting each other to see which team will rack up the most kills. Respawns optional. Renamed from Team Survival & Team Sharpshooter.

Attack & Defend (There are three game types depending on the map)

A&D - Item Extraction: The Attackers must reach and pick up a briefcase, then bring it to an extraction zone. The Defenders they must prevent this from happening. The match can also be won by eliminating the opposing team. C4 cannot be attached to the briefcase. The Defenders cannot pick up the briefcase.

A&D - Hostage Rescue: Two hostages are placed in different areas of the map. To win, the Attackers must successfully locate and escort the hostages to the extraction point. The Defenders must prevent the attackers from escorting the hostages to the extraction area.

A&D – Demolition (NEW): One team must pick up the bomb and successfully detonate it inside one of the target sites. The other team must prevent this from happening by finding the bomb and defusing it. In other words, there is a role-reversal where the attackers become the defenders (arm bomb then protect it during the countdown), and defenders become the attackers (defend target sites then defuse it when armed).

Thanks to Tim Cummins and Levelup
ColesReturns87
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#2 User is offline   S-Dubb Icon

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Posted 12 February 2008 - 06:32 PM

Man I can't wait for this game.

http://www.gametrail...ayer/30464.html

http://www.gametrail...ayer/30489.html

The thing with COD is the game was hot but then a bunch of people start to slide. RBSV 2 will have you playing for the whole year.
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#3 User is offline   Amen Icon

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Posted 13 February 2008 - 09:21 AM

yeaaaaaaah man! i saw the videos on gametrailers yesterday and I was AMPED!

yahoo.gif yahoo.gif

some screens:








the website i got these off of had some people hatin on the graphics. i think the game looks great. especially if you're lookin at it as an expansion of the last Vegas -- like how Black Arrow was an extension of RB6:3.
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#4 User is offline   S-Dubb Icon

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Posted 13 February 2008 - 05:26 PM

The game is looks nasty and your right. I heard they used some newer style engine and although not spectacular it looks leaps and bounds better then it did last year but I've never had a problem with ubi's grafical designs. I get irritated hearing people whine about grafics. SHUTTHEFUCKUP!, if peoples only rants are grafics then I think the game will be bangin.

Those screen shots look hot to me and for UBI only have a little over a year with this game (so far) it seems like they are on point.

every household has to have RV62 biggrin.gif
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#5 User is offline   Celtic Icon

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Posted 13 February 2008 - 05:32 PM

QUOTE (S-Dubb @ Feb 13 2008, 10:26 PM) <{POST_SNAPBACK}>
The game is looks nasty and your right. I heard they used some newer style engine and although not spectacular it looks leaps and bounds better then it did last year but I've never had a problem with ubi's grafical designs. I get irritated hearing people whine about grafics. SHUTTHEFUCKUP!, if peoples only rants are grafics then I think the game will be bangin.

Those screen shots look hot to me and for UBI only have a little over a year with this game (so far) it seems like they are on point.

every household has to have RV62 biggrin.gif


Can any of these dudes stop the run?
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#6 User is offline   S-Dubb Icon

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Posted 14 February 2008 - 03:34 PM

QUOTE (Celtic @ Feb 13 2008, 05:32 PM) <{POST_SNAPBACK}>
Can any of these dudes stop the run?

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#7 User is offline   socaljetsfan Icon

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Posted 17 February 2008 - 03:48 PM

Me personally, i started with my xbox playing cod2 and i loved the whole game. I got RSLV and didnt like it too much, didnt like the controls and the fact that the online play had so many glitches that these players who were way better than me didnt need to use, but they used them and didnt make the game to fun. I probably am not to into the game because it is alot slower than cod2. Now that cod4 is out, i also love that game, i play it all the time because of the challenges and ranking and all the interactive ratings you deal with.

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#8 User is offline   LeonhardSkynyrd36 Icon

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Posted 27 February 2008 - 08:02 AM

http://www.xbox360ac....php?gameID=504

rainbow six 2 achievement list
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Posted 27 February 2008 - 09:46 AM

NICE.

One thing about rainbow was I was so addicted to it I never played anything else. I just played straight adversarial team stuff. I never played Attack and defend and hostage rescue and all that. Just the regular team slayer type game modes had me hooked
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