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Jets drop game vs packers MNf next
FlyHiJets Icon : (18 September 2014 - 10:57 AM) #68 should get retired but considering he didn't end his career with us............
Jetsfan0099 Icon : (18 September 2014 - 11:18 AM) Decker is practing today, hopefully he's fine. I finally can watch a jets game live this Monday night
santana Icon : (18 September 2014 - 01:30 PM) That's good
HarlemHxC814 Icon : (18 September 2014 - 06:11 PM) FIRE IDZIK
HarlemHxC814 Icon : (18 September 2014 - 06:11 PM) FIRE RAUL
Jetsman05 Icon : (18 September 2014 - 06:27 PM) agreed
HarlemHxC814 Icon : (18 September 2014 - 06:49 PM) Oh hey there buddy
Jetsman05 Icon : (18 September 2014 - 06:52 PM) harlem whats up dude
HarlemHxC814 Icon : (18 September 2014 - 06:57 PM) Nada much man getting ready to watch this game
Jetsman05 Icon : (18 September 2014 - 06:58 PM) watching Kansas State shoot themselves
Jetsfan0099 Icon : (18 September 2014 - 07:04 PM) FIRE IDZIK
Jetsfan0099 Icon : (18 September 2014 - 08:35 PM) Should have signed Hester.
Jetsfan0099 Icon : (18 September 2014 - 08:36 PM) this game might be the worst game I have ever watched, pretty pathetic.
azjetfan Icon : (18 September 2014 - 09:31 PM) With our complete disaster of a secondary I am a little surprised we have not either signed a guy like Samuel or made a trade
azjetfan Icon : (19 September 2014 - 04:06 PM) Milliner also has a quad now. It really makes sense just to sit him until he is 100%. Lets get healthy instead of risking injury or letting Marshal go 80 for a TD.
azjetfan Icon : (20 September 2014 - 03:53 PM) Looks like Milliner will sit this week. Has not practiced this week.
santana Icon : (20 September 2014 - 04:20 PM) WOO! Real! 8-2 shooting practice
santana Icon : (20 September 2014 - 04:21 PM) boo Liverpool
santana Icon : (20 September 2014 - 04:21 PM) FIRE RAUL!
santana Icon : (20 September 2014 - 04:21 PM) idzik for admin! Milber for moderator!
santana Icon : (20 September 2014 - 04:32 PM) http://gifwall.net/g...a3jjPhnyiS0.gif
HarlemHxC814 Icon : (Yesterday, 05:14 AM) RIP Rob Bironas
Canuck Jet Icon : (Yesterday, 08:02 AM) Could some enlightened person explain why our secondary is such a mess despite tons of cap space? It's a passing league, better fix that soon or we'll see the Packers game all season.
greenandwhit... Icon : (Yesterday, 10:21 AM) Grew up watching bironas... Good kicker RIP.
greenandwhit... Icon : (Yesterday, 10:30 AM) Well as one aspiring to be an analyst on football i would say it's because we're trying to save up to makes some big moves next year. If you look at next year's potential free agents they're top of the line. If Ryan and Idznik can keep that cap room... Some great things can happen defensively.
greenandwhit... Icon : (Yesterday, 10:30 AM) and offensively as well.
santana Icon : (Yesterday, 01:32 PM) Dude bironas was solid that really sucks
Jetsfan115 Icon : (Yesterday, 02:30 PM) Sunday kinda sucks without jets football
ganggreen2003 Icon : (Yesterday, 04:50 PM) So who's having JETS withdrawls?
ganggreen2003 Icon : (Yesterday, 04:50 PM) I didn't even watch any 1pm games cause all they had were the CHEATriots on
ganggreen2003 Icon : (Yesterday, 04:50 PM) now I'm flipping between the Den/Sea and the Az/SF games
ganggreen2003 Icon : (Yesterday, 04:51 PM) http://cdn.nextimpul...lbergstoned.gif
ganggreen2003 Icon : (Yesterday, 04:52 PM) HILARIOUS!!!!
ganggreen2003 Icon : (Yesterday, 04:56 PM) kraft is a pathetic troll
ganggreen2003 Icon : (Yesterday, 04:56 PM) and even a "fan" of the CHEATriots doesn't even give him any attention
ganggreen2003 Icon : (Yesterday, 07:28 PM) I still can't believe we lost to the packers and they go and lose to Detroit
ganggreen2003 Icon : (Yesterday, 07:28 PM) we lost that game they didn't beat us
ganggreen2003 Icon : (Yesterday, 07:55 PM) I really hope Decker is able to play tomorrow
ganggreen2003 Icon : (Yesterday, 07:55 PM) but without risking further injury cause we are going to need him later in the season
ganggreen2003 Icon : (Yesterday, 07:56 PM) and our running game better go off tomorrow night
santana Icon : (Yesterday, 08:51 PM) some good games today
santana Icon : (Yesterday, 08:51 PM) manning 4th quarter drive was pretty sick
santana Icon : (Yesterday, 08:52 PM) so was russels OT drive
santana Icon : (Yesterday, 08:52 PM) cousins looks legit for the skins
santana Icon : (Yesterday, 08:52 PM) eagles another 4th quarter come back they seem really well conditioned
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Rslv2 Online Details source: xbox360achievements.org

#1 User is offline   LeonhardSkynyrd36 Icon

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Posted 12 February 2008 - 05:45 PM

Rainbow Six Vegas 2 Multiplayer Details
Written Tuesday, February 12, 2008 by David Creech

Tim Cummins at Ubisoft confirmed that the official release date for Vegas 2 is March 18th. The achievements are still not officially available (although we are searching for them) and they were unable to confirm or deny if the PC version would have achievements.

However, some additional details are available on the Rainbow Six Vegas 2 multiplayer experience. There is some pretty good stuff, such as the recognition of those who earned Elite in the first game, improved team chat, and reduced loading times. Team Leader also looks like a pretty cool new multiplayer mode.

Max # of players:
360 - 14, Dedicated Server 16

No map editor.
Ever hear someone tell you, “I’ll take your whole team on”? Multiplayer matches no longer have to be balanced. For example, you can now have a game of 7 vs 2 (Player Match only). No host migration. No split screen online. No multiple “squads” per team.

Join In Progress - You now have the option of allowing players to join in the middle of a multiplayer map and play right away instead of waiting until the end of the match. You can toggle this option if you want joiners to wait until the end. No party-invite.

Menu Interface – Vegas 1 fans will be happy to know that when in a full room, you can now swap teams without asking someone to leave and re-invite them back. As mentioned in Part 1, you now have 4 slots for custom preset equipment templates: Assault, Recon, Demolition & Sniper. Whatever weapons and gadgets you save on each template will always be there as you freely swap between them. From the multiplayer menu, you have the following:

Launch Game (host only)
Change Team
Outfitting
Match Settings (changeable by host)
Players
Options
A.C.E.S.
Statistics

Communication - While your team is talking, your HUD will display the person’s name on the top left, showing you who is talking.

Sprinting & Bullet Penetration – Sprinting and Bullet Penetration is available in all modes. Please refer to Part 1 for more information.

Host Control in Ranked Matches Improved - Ranked Matches are a competitive area where players go to affect their statistics. Therefore, we have certain “fixed” settings that cannot be modified by the host in order to create a fairer experience:

- Join In Progress: Disabled
- Game Invitations: Disabled
- Friendly-Fire: Host Control
- Host cannot kick players under any circumstances; In Lobby & In Game.
- Automatically kick a player after 3 Team-Kills
- Lock Teams: Host Control
- Host cannot force a player to change teams
- Auto-Swap Teams: Host Control
- Game cannot start until there is an even number of players on both teams. (ex: 3v3, 4v4)
- Require a minimum number of 4 players before starting the game.
- Modify respawn setting: Disabled; therefore this setting is disabled from the CREATE MATCH and MATCH SETTING screens altogether.


Radar (Overhead Map) – Can be toggled on or off and is auto-saved to your system. You can set this under multiplayer OPTIONS.

Kill Cam – When enabled, the camera will look to the location from which the killing shot came. Kill cam can be toggled on or off under multiplayer MATCH SETTINGS.

Loading Time – As mentioned in Part 1, fans will be happy to know that there are no longer 2 loading screens prior to joining a multiplayer map. Loading times have been drastically improved.

Rankings – Vegas 2 will reward returning gamers with enough XP to make the first rank, as well as extra gear to help you on your mission. If you are a returning Elite (or completed story mode on realistic difficulty) you will be rewarded all the benefits that veteran gamers get and more.

XP Cap per match – There is none! Depending on how well you play (A.C.E.S., Team Kill, Suicide, # of Kills, etc) you can earn up to and over 1200 XP (which was the cap limit in Vegas 1). Mind you, it takes a lot of skill to earn over 1200 XP per match.



Multiplayer Modes

Team Leader (NEW): Eliminate the enemy team’s leader and their team while protecting your own leader. As long as the Team Leader is still alive, all other team members can respawn to aid the team. Once the Team Leader is killed, there will not be anymore respawns for the team. However, if the Team Leader kills someone on the opposing team, they will no longer respawn whether or not their team leader is alive or dead.

Total Conquest (NEW): A revised version of Conquest mode, Total Conquest is an intense back-and-forth game where the tide can turn at anytime. Capture all three satellite transmitters and hold them for the duration of the countdown. If a satellite is interrupted the countdown resets.

Deathmatch: Free-for-all combat with no mercy. The player with the most kills wins the match. Respawns optional. Renamed from Survival & Sharpshooter.

Team Deathmatch: Two teams compete by hunting each other to see which team will rack up the most kills. Respawns optional. Renamed from Team Survival & Team Sharpshooter.

Attack & Defend (There are three game types depending on the map)

A&D - Item Extraction: The Attackers must reach and pick up a briefcase, then bring it to an extraction zone. The Defenders they must prevent this from happening. The match can also be won by eliminating the opposing team. C4 cannot be attached to the briefcase. The Defenders cannot pick up the briefcase.

A&D - Hostage Rescue: Two hostages are placed in different areas of the map. To win, the Attackers must successfully locate and escort the hostages to the extraction point. The Defenders must prevent the attackers from escorting the hostages to the extraction area.

A&D – Demolition (NEW): One team must pick up the bomb and successfully detonate it inside one of the target sites. The other team must prevent this from happening by finding the bomb and defusing it. In other words, there is a role-reversal where the attackers become the defenders (arm bomb then protect it during the countdown), and defenders become the attackers (defend target sites then defuse it when armed).

Thanks to Tim Cummins and Levelup
ColesReturns87
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#2 User is offline   S-Dubb Icon

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Posted 12 February 2008 - 06:32 PM

Man I can't wait for this game.

http://www.gametrail...ayer/30464.html

http://www.gametrail...ayer/30489.html

The thing with COD is the game was hot but then a bunch of people start to slide. RBSV 2 will have you playing for the whole year.
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#3 User is offline   Amen Icon

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Posted 13 February 2008 - 09:21 AM

yeaaaaaaah man! i saw the videos on gametrailers yesterday and I was AMPED!

yahoo.gif yahoo.gif

some screens:








the website i got these off of had some people hatin on the graphics. i think the game looks great. especially if you're lookin at it as an expansion of the last Vegas -- like how Black Arrow was an extension of RB6:3.
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#4 User is offline   S-Dubb Icon

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Posted 13 February 2008 - 05:26 PM

The game is looks nasty and your right. I heard they used some newer style engine and although not spectacular it looks leaps and bounds better then it did last year but I've never had a problem with ubi's grafical designs. I get irritated hearing people whine about grafics. SHUTTHEFUCKUP!, if peoples only rants are grafics then I think the game will be bangin.

Those screen shots look hot to me and for UBI only have a little over a year with this game (so far) it seems like they are on point.

every household has to have RV62 biggrin.gif
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#5 User is offline   Celtic Icon

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Posted 13 February 2008 - 05:32 PM

QUOTE (S-Dubb @ Feb 13 2008, 10:26 PM) <{POST_SNAPBACK}>
The game is looks nasty and your right. I heard they used some newer style engine and although not spectacular it looks leaps and bounds better then it did last year but I've never had a problem with ubi's grafical designs. I get irritated hearing people whine about grafics. SHUTTHEFUCKUP!, if peoples only rants are grafics then I think the game will be bangin.

Those screen shots look hot to me and for UBI only have a little over a year with this game (so far) it seems like they are on point.

every household has to have RV62 biggrin.gif


Can any of these dudes stop the run?
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#6 User is offline   S-Dubb Icon

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Posted 14 February 2008 - 03:34 PM

QUOTE (Celtic @ Feb 13 2008, 05:32 PM) <{POST_SNAPBACK}>
Can any of these dudes stop the run?

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#7 User is offline   socaljetsfan Icon

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Posted 17 February 2008 - 03:48 PM

Me personally, i started with my xbox playing cod2 and i loved the whole game. I got RSLV and didnt like it too much, didnt like the controls and the fact that the online play had so many glitches that these players who were way better than me didnt need to use, but they used them and didnt make the game to fun. I probably am not to into the game because it is alot slower than cod2. Now that cod4 is out, i also love that game, i play it all the time because of the challenges and ranking and all the interactive ratings you deal with.

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#8 User is offline   LeonhardSkynyrd36 Icon

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Posted 27 February 2008 - 08:02 AM

http://www.xbox360ac....php?gameID=504

rainbow six 2 achievement list
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Posted 27 February 2008 - 09:46 AM

NICE.

One thing about rainbow was I was so addicted to it I never played anything else. I just played straight adversarial team stuff. I never played Attack and defend and hostage rescue and all that. Just the regular team slayer type game modes had me hooked
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