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Playstation 3 Unveiled! Madden Will Be Sick Off topic but equally important :)
#41
Posted 17 May 2005 - 04:22 PM
#42
Posted 17 May 2005 - 04:27 PM
please do not assume what i do and do not know
anyway let's take this to the topic i just put up in the man show

#43
Posted 17 May 2005 - 04:28 PM
#44
Posted 17 May 2005 - 04:47 PM
#45
Posted 17 May 2005 - 05:13 PM
#46
Posted 17 May 2005 - 06:03 PM
PC is where it's gonna be anyway!
#48
Posted 17 May 2005 - 10:44 PM
http://gamesdomain.y.../feature/116217
So there you go, PS3 is better than XBox180 [lol] :tease:
#49
Posted 17 May 2005 - 11:56 PM
#51
Posted 18 May 2005 - 05:37 AM
-But idk about sum of u guys, but everyone I know that has XBox only got it cuz they suck a videogames, so when me and my friedns would play PS2, they would suck, so they baught XBox as an excuse when they sucked on PS2, though when I play them on XBox I still win, and I'm not that good wit it, but idk about every1 else, but thats the pattern I've seen.


#53 Guest_a1elbow_*
Posted 18 May 2005 - 09:32 AM
I'm betting a lot of people here have all there systems. I have all three, an atari, GB (B&W, Color, and advanced), Genesis, a super nintendo, N64, and a regular nintendo. Most of them are now in storage are in the hands of a relative, but it was just a point to make. I know a lot of people that have all three systems, so it is pretty silly to assume you are one of the few and are goign to have the best opinon on them.
I started out loving the XBox, but after the first year when their best games were getting constantly pushed back and just too few were being releassed in general, I learned to appreciate Nintendo's commitment to being professional. It seems too many companies these days pick an unrealalistic release date and then just push back their games as many times as they need to. Nintendo doesn't.
People like FF because they are beautiful games with amazing soundtracks. You keep mentioning all these games you claim are innovative, but you don't appreciate what the Final Fantasy's bring? You have the nerve to tell people to get into the new technology when you haven't mentioned a game older than a couple years as great?
FF rewrote its own genre, and changed the others. No game had music on the level FF did when it came out. Last year their was a touring orchestra playing FF music that sold out every where it went. FF has also broke ground in storylines (most games don't even come close to the charcter development of a FF) and cinematic shots. When FF came out, a game's storyline was usually "girlfriend kidnapped, go beat up people!" or "madman has bomb, go kill thugs and him!" and usually ended in "be cool, stay in school!" FF changed all that with an amazingly deep storyline, numerous side adventures to discover, and (the series' best feature) great charcter development.
Today's games don't hold a candle to the glory days when a company couldn't fall back on marketing schemes, graphics, and violence to make a game a hit. As much as I like many of the modern games, I'll play Super Mario 3, Sonic the Hedgehog, Megaman, or Final Fantasy IV before most any game made in the last decade.
#54
Posted 18 May 2005 - 09:38 AM
http://story.news.ya...0vsplaystation3
Sony pulled out all stops, revealing the look of the console, specs, and launch date. Slated for release in Spring 2006, the PlayStation 3 features a PowerPC-base core running at 3.2 GHz, 256MB of XDR RAM at 3.2 GHz, 256MB GDDR3 VRAM at 700 MHz, Bluetooth wireless controllers, built in WiFi (802.11b/g), and RSX, a state-of-the-art next-gen GPU by Nvidia with a clock speed of 550 MHz. Similar to the Xbox 360, the GPU is able to freely access the 512MB of RAM, lacking the constraints seen in conventional PCs. And continuing its tradition, the console is backwards compatible -- as is the Xbox 360.
While techno-geeks can ponder forever the potential ramifications of the specs, Sony spoke most clearly through its impressive demos (both tech and also of actual games), showing the potent console at work. Make no mistake: the PlayStation 3 is utterly superior in graphics to the Xbox 360 from what has been shown.
What really set the PS3 apart from the 360 was its lighting and shadow effects. The first tech demo showed light absorption and subsurface refraction, highlighting how different surfaces react differently to lighting. For example, skin reflected a warmer glow due to the light being partially absorbed, while the eyes give off a realistically glassy reflection. The lighting model was advanced enough to even show high-intensity light glowing through the body (much as you’d see when you cover a strong light source with your fingers). Game demos such as Fight Night Round 3 implemented other graphics-hog effects such as soft shadows (where shadow edges look blurry at a distance). And like the 360, the PS3 also had bloom effects, light flooding and bump mapping.
While each effect in of itself is subtle, when all combined the added ambiance is noticeably improved from what’s seen in top-end PC graphics. The PS3 also seemed to have significantly more complex polygonal models than the Xbox 360. While the 360’s rather disappointing Ghost Recon 3 looked like a minor facelift from Ghost Recon 2, Killzone on the PlayStation 3 was an eye-opener -- undoubtedly the most beautiful looking FPS game to date (Quake 3 and Half-Life 2 pale in comparison). When comparing the graphics between the 360 and the PS3, the latter has graphics that are true to the phrase "next-generation" while the 360 seems more like a respectable upgrade (say, the jump from PS One to PS2) from the original Xbox.
The main concern with the PlayStation 3, however, is the controller design. Onlookers quickly adopted the description of "boomerang" as the controller featured exaggerated curves and arcs. Disconcertingly, the buttons and d-pads are slightly tilted, recalling the sour experiences with Microsoft’s ergonomically disastrous Sidewinder. Analog thumbsticks look largely unchanged from the
PlayStation 2, another point of concern. From a surface assessment, the Xbox 360 looks to have the better controller.
On the brighter side, the design of the PS3 console itself is minimalist and sleek in an industrial, Bose sort of way. The console is convex as opposed to concave, interestingly enough -- whether or not Sony deliberately made an opposite design decision to Microsoft is unknown. While Sony and Microsoft seem to want to elicit different emotions from their console designs (Sony’s cold, brushed aluminum cool versus Microsoft’s soft and fun), Sony yet again wins out with a more aesthetically alluring console.
Although the 360 looks inferior to the PS3 in terms of sheer hardware capabilities, Microsoft’s console stands out from Sony’s with its mass-market appeal. Serving as a game console, Tivo, one-stop source for on-demand media (MP3s, movies, music), video chat service, the Xbox 360 seems far more versatile than the PS3 -- potentially drawing in a much more diverse audience. Slides even showed the console to be potentially compatible with rival electronics such as the iPod and PSP. Sony by contrast didn’t focus much on the media functionality of the console; it did show its compatibility with a whole slew of CD and DVD formats, but the PS3 doesn’t seem to have DVD burning functionality.
Microsoft’s big investment for the Xbox 360 is online with Xbox Live, and Microsoft showed itself to be better prepared for out-of-the-box network features. While a lot of the presentation rehashed what had previously been announced, J Allard also expanded on the marketplace functionality, saying that gamers can potentially sell their goods to other gamers online (custom T-shirts, car parts). Sony’s explanation of its online functionality was relatively brief, the only revelation being the use of an Eyetoy-like device for HD IP camera. While Sony may come out with more concrete information about online, for now Microsoft has shown to be more forward thinking with respect to online gaming.
Still, in the end Sony stole the attention for the day. Microsoft’s spark was clearly fizzling when it made its surprise announcement toward the end of its press event about working together with Square Enix& to bring Final Fantasy XI (of all games, one that’s already been released on PC and PS2) on the 360. Comparing that to the announcement of Final Fantasy XII being released on the PlayStation 3 (not to mention Metal Gear Solid 4 and Devil May Cry 4), it seems Japanese developers are still holding their cards closer to Sony.
#55
Posted 18 May 2005 - 09:52 AM
And how about this, the XBox is a multipurpose machine?!?!? I am sorry but I dont buy consoles for the multipurposes. I buy it to play video games. It seems like MS knows it can't compete so it adds a bunch of money wasted features instead of using the money where it should be, making a better console.
The ONLY reason the Xbox was better than PS2 was cause of the fact that it came out a YEAR AFTER PS2! Of course the graphics are gonna look better, look at what has happened since last year in terms of graphics. It's huge, especially when you can take a whole year to steal someone elses ideas and use better tools to create it .. anyway Sony has everyone pissing in their pants. These demos look sick! I know I am getting one....as far as what a1elbow says about Nintendo, I agree 100%. However, I dont know what their deal is. But nothing will ever top Mario or Zelda or GoldenEye!
#56
Posted 18 May 2005 - 09:55 AM
I started out loving the XBox, but after the first year when their best games were getting constantly pushed back and just too few were being releassed in general, I learned to appreciate Nintendo's commitment to being professional. It seems too many companies these days pick an unrealalistic release date and then just push back their games as many times as they need to. Nintendo doesn't.
People like FF because they are beautiful games with amazing soundtracks. You keep mentioning all these games you claim are innovative, but you don't appreciate what the Final Fantasy's bring? You have the nerve to tell people to get into the new technology when you haven't mentioned a game older than a couple years as great?
FF rewrote its own genre, and changed the others. No game had music on the level FF did when it came out. Last year their was a touring orchestra playing FF music that sold out every where it went. FF has also broke ground in storylines (most games don't even come close to the charcter development of a FF) and cinematic shots. When FF came out, a game's storyline was usually "girlfriend kidnapped, go beat up people!" or "madman has bomb, go kill thugs and him!" and usually ended in "be cool, stay in school!" FF changed all that with an amazingly deep storyline, numerous side adventures to discover, and (the series' best feature) great charcter development.
Today's games don't hold a candle to the glory days when a company couldn't fall back on marketing schemes, graphics, and violence to make a game a hit. As much as I like many of the modern games, I'll play Super Mario 3, Sonic the Hedgehog, Megaman, or Final Fantasy IV before most any game made in the last decade.
I hate to tell you but halo 1 beat out FF for best soundtrack in a game and the soundtrack itself was released as a CD. Plus the graphics are way better then FF. It doesn’t do much for RPGs. I think fable did a lot more for RPGs and so did the elder scrolls series. Although the breakthrough one was probab;t the original legend of Zelda on regular Nintendo. Man I loved that game. I wasn’t big on megaman but they released all of them on one disc on the xbox for 20dollars
#57
Posted 18 May 2005 - 09:59 AM
My only gripe with Sony, which I hear this isn't even a set date anyway, is that it is gonna be 1 full year to get on the market. Some people are saying that the PS is gonna come out alot sooner than that, but the XBox will still be out first. That's ok with me, let MS put out a garbage machine. More people will sell it to get the PS3 and MS will have to focus more on being the shitty monopoly they are.
Oh and I forgot to add Metal Gear to the list of untoppable games. All Xbox can do is come out with some shitty Ghost Recon game that I beat in a matter of hours, and has less gameplay features than Metal Gear.
#58 Guest_a1elbow_*
Posted 18 May 2005 - 10:06 AM
Jetsfan115, the world existed before the XBox came out. I'm not talkin about FFXI. I'm talking about FFs I-VI. I hate to tell you, but you don't know jack squat about RPGs because your opinon on them is based on recent games like Fable, Jade Empire, or the last couple FFs. There is a whole world of RPGs out there, many that were made before 1998.
The first couple Zelda's had some light RPG elements, but they certainly weren't true "RPGs." There wasn't much of a storyline and you're charcter only improved in a very rudimentary way (increase in life meter, magic meter, and not much else). The Zelda games are more of a hybrid between Action and RPG, although the more recent games have added more in depth ways to increase your charcter's power. Also, the original FF and the first Zelda were released the same year, within a month of each other, so saying Zelda was an earlier breakthrough isn't historically correct.
When you can carry on a conversation about the first five or six FFs, Eye of the Beholder, or the old PC D&D first person games you can talk down to me about RPGs. Till then, don't try and tell me what is what in RPGs.
#59
Posted 18 May 2005 - 11:16 AM
It's a long stream so sit back and enjoy
Has everythnig you wanna know about all the New systems
http://www.gamespot.com/e3/e3live.html
#60
Posted 18 May 2005 - 01:27 PM

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