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azjetfan Icon : (18 August 2014 - 10:08 AM) So did we make a trade for a CB yet?
Jetsfan0099 Icon : (18 August 2014 - 03:51 PM) Milliner did suffer a high ankle sprain, that sucks. could linger all year
Jetsfan0099 Icon : (18 August 2014 - 03:52 PM) I think Patterson sucked vs the Colts because he was injured, which he always is.
Mr_Jet Icon : (18 August 2014 - 06:49 PM) As much as people criticized Tannanbaum for spending too much. It's starting to look like Idzik is going to be too cheap.
Mr_Jet Icon : (18 August 2014 - 06:52 PM) You get what you pay for and when you let quality players go because you don't want to pay them, this is what happens. You're left with scrub players.
azjetfan Icon : (18 August 2014 - 07:55 PM) I'm still on board with the Idzik plan. Even with Revis and Revis we still are not going to the SB this year. But the down time sucks. If Milliner comes back healthy by week 3 or so we should be fine.
Mr_Jet Icon : (18 August 2014 - 08:18 PM) Regardless of our SB chances this year or next year. If Idzik keeps acting like a cheapskate and continues to let quality players go, we won't have to worry about winning much of anything this decade.
azjetfan Icon : (18 August 2014 - 09:36 PM) He wants to build through the draft. Not blow the bank on FA. I get what your saying but there is a balance and right now we are not one or two pieces away.
Mr_Jet Icon : (18 August 2014 - 11:00 PM) It's not about being one or two pieces away. It's about keeping the good pieces you have and building upon that.
Mr_Jet Icon : (18 August 2014 - 11:04 PM) But there is no sense in trying to build through the draft if he's only going to end up letting the good players he picks up go in FA after a few years. All because he wants to do things on the cheap.
Jetsfan0099 Icon : (19 August 2014 - 07:02 AM) FIRE IDZIK
azjetfan Icon : (19 August 2014 - 08:33 AM) out side of Revis who left we should have kept?
azjetfan Icon : (19 August 2014 - 08:34 AM) The Revis deal sucks but $16 million was too much for a CB and once he was gone he was not coming back.
Mr_Jet Icon : (19 August 2014 - 11:00 AM) Matt Slauson
azjetfan Icon : (19 August 2014 - 01:00 PM) Eh. I think with our current cap situation we will be able to retain guys like Wilkerson and whomever we want to keep. We are in a good position right now.
Mr_Jet Icon : (19 August 2014 - 01:49 PM) Time will tell.
Jetsfan115 Icon : (19 August 2014 - 02:00 PM) landed revis abck. got DRC, nope we take patterson who got owned and always hurt. milner always hurt. 3rd round CB done for season. were gonna get passed on all day
azjetfan Icon : (19 August 2014 - 02:44 PM) Yea the DRC bit makes me iffy
Jetsfan115 Icon : (19 August 2014 - 03:35 PM) better then patterson
azjetfan Icon : (19 August 2014 - 05:45 PM) No I mean the fact that he whiffed on him.
azjetfan Icon : (19 August 2014 - 05:46 PM) I'm not saying Idzik is perfect. I just like the direction we are heading. It's going to take some patience.
RetireChrebet Icon : (19 August 2014 - 06:27 PM) I like how our lack of secondary is the hot topic right now. The bigger issue is we still will not be able to throw the ball. We are not going to do much of anything regardless until we get a QB. Sorry for being so negative just my honest opinion.
RetireChrebet Icon : (19 August 2014 - 06:29 PM) With that said I think our running game with CJ and Powell will be top 10 or somewhere around there
Jetsfan115 Icon : (19 August 2014 - 06:35 PM) i have faith that if geno messes up that vick can come in and do well. but i have 0 faith in our secondary right now which has been our strong point for the past 4 years or so
MikeGangGree... Icon : (19 August 2014 - 07:35 PM) I agree 115. but the one thing is Rex has done some good things in the past with shitty DBs and still had a solid D going back to his years in BAL
MikeGangGree... Icon : (19 August 2014 - 07:37 PM) Corey Ivy CB
36 Jim Leonhard SS/PR
43 Haruki Nakamura FS
25 Evan Oglesby CB
20 Ed Reed FS
22 Samari Rolle CB
39 Daren Stone FS
41 Frank Walker CB
31 Fabian Washington in 2008
MikeGangGree... Icon : (19 August 2014 - 07:39 PM) Reed is a HOF but Rolle was way past his prime
MikeGangGree... Icon : (19 August 2014 - 07:41 PM) SNOOPY BOWL FRIDAY!!!
MikeGangGree... Icon : (19 August 2014 - 07:41 PM) WOOOOOOOOOOOOO
azjetfan Icon : (19 August 2014 - 08:26 PM) I assume we will pick up a guy after the cuts happen.
Jetsfan0099 Icon : (19 August 2014 - 10:14 PM) we'll see but I think we see better QB play than we have in a while.
518-JeTS-FaN Icon : (20 August 2014 - 08:54 AM) disgusted with my local programming, instead of jets and giants they are airing the raiders vs packers..wtf
HarlemHxC814 Icon : (20 August 2014 - 09:23 AM) Glad I don't live up there anymore haha
ganggreen2003 Icon : (20 August 2014 - 06:59 PM) The JETS are #6 in the Forbes List for most franchise value
ganggreen2003 Icon : (20 August 2014 - 06:59 PM) The Buffalo Jills are #31 and the Miami Dolphags are #16 respectively
ganggreen2003 Icon : (20 August 2014 - 07:00 PM) The JETS are worth $1.8 billion
jet-man Icon : (20 August 2014 - 10:03 PM) that's less than the clippers
HarlemHxC814 Icon : (Yesterday, 01:07 PM) I'm very excited with the amount of preseason touchdowns the Jets have
Jetsfan0099 Icon : (Yesterday, 03:21 PM) FIRE IDZIK
Jetsfan0099 Icon : (Yesterday, 07:22 PM) Calvin Pryor and Darrin Walls will start tomorrow
ganggreen2003 Icon : (Yesterday, 08:52 PM) The SIMPSONS MARATHON has been on for almost 12 hours...
Jetsfan0099 Icon : (Yesterday, 08:57 PM) Sanchez looks so much more confident and better in Chip's offense than he did with us
ganggreen2003 Icon : (Yesterday, 09:50 PM) EVERY SIMPSONS EVER!!!!!
2JBallar01 Icon : (Today, 07:10 AM) Sanchez is looking good for the eagles. Crazy how a good offense and the right system can make you look so much better. When you're put into a situatuon to succeed, magic happens. Happy for Sanchez, i think he needed a change just as much as the Jets did.
HarlemHxC814 Icon : (Today, 08:02 AM) Preseason doesn't matter at all
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Rslv2 Online Details source: xbox360achievements.org

#1 User is offline   LeonhardSkynyrd36 Icon

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Posted 12 February 2008 - 05:45 PM

Rainbow Six Vegas 2 Multiplayer Details
Written Tuesday, February 12, 2008 by David Creech

Tim Cummins at Ubisoft confirmed that the official release date for Vegas 2 is March 18th. The achievements are still not officially available (although we are searching for them) and they were unable to confirm or deny if the PC version would have achievements.

However, some additional details are available on the Rainbow Six Vegas 2 multiplayer experience. There is some pretty good stuff, such as the recognition of those who earned Elite in the first game, improved team chat, and reduced loading times. Team Leader also looks like a pretty cool new multiplayer mode.

Max # of players:
360 - 14, Dedicated Server 16

No map editor.
Ever hear someone tell you, “I’ll take your whole team on”? Multiplayer matches no longer have to be balanced. For example, you can now have a game of 7 vs 2 (Player Match only). No host migration. No split screen online. No multiple “squads” per team.

Join In Progress - You now have the option of allowing players to join in the middle of a multiplayer map and play right away instead of waiting until the end of the match. You can toggle this option if you want joiners to wait until the end. No party-invite.

Menu Interface – Vegas 1 fans will be happy to know that when in a full room, you can now swap teams without asking someone to leave and re-invite them back. As mentioned in Part 1, you now have 4 slots for custom preset equipment templates: Assault, Recon, Demolition & Sniper. Whatever weapons and gadgets you save on each template will always be there as you freely swap between them. From the multiplayer menu, you have the following:

Launch Game (host only)
Change Team
Outfitting
Match Settings (changeable by host)
Players
Options
A.C.E.S.
Statistics

Communication - While your team is talking, your HUD will display the person’s name on the top left, showing you who is talking.

Sprinting & Bullet Penetration – Sprinting and Bullet Penetration is available in all modes. Please refer to Part 1 for more information.

Host Control in Ranked Matches Improved - Ranked Matches are a competitive area where players go to affect their statistics. Therefore, we have certain “fixed” settings that cannot be modified by the host in order to create a fairer experience:

- Join In Progress: Disabled
- Game Invitations: Disabled
- Friendly-Fire: Host Control
- Host cannot kick players under any circumstances; In Lobby & In Game.
- Automatically kick a player after 3 Team-Kills
- Lock Teams: Host Control
- Host cannot force a player to change teams
- Auto-Swap Teams: Host Control
- Game cannot start until there is an even number of players on both teams. (ex: 3v3, 4v4)
- Require a minimum number of 4 players before starting the game.
- Modify respawn setting: Disabled; therefore this setting is disabled from the CREATE MATCH and MATCH SETTING screens altogether.


Radar (Overhead Map) – Can be toggled on or off and is auto-saved to your system. You can set this under multiplayer OPTIONS.

Kill Cam – When enabled, the camera will look to the location from which the killing shot came. Kill cam can be toggled on or off under multiplayer MATCH SETTINGS.

Loading Time – As mentioned in Part 1, fans will be happy to know that there are no longer 2 loading screens prior to joining a multiplayer map. Loading times have been drastically improved.

Rankings – Vegas 2 will reward returning gamers with enough XP to make the first rank, as well as extra gear to help you on your mission. If you are a returning Elite (or completed story mode on realistic difficulty) you will be rewarded all the benefits that veteran gamers get and more.

XP Cap per match – There is none! Depending on how well you play (A.C.E.S., Team Kill, Suicide, # of Kills, etc) you can earn up to and over 1200 XP (which was the cap limit in Vegas 1). Mind you, it takes a lot of skill to earn over 1200 XP per match.



Multiplayer Modes

Team Leader (NEW): Eliminate the enemy team’s leader and their team while protecting your own leader. As long as the Team Leader is still alive, all other team members can respawn to aid the team. Once the Team Leader is killed, there will not be anymore respawns for the team. However, if the Team Leader kills someone on the opposing team, they will no longer respawn whether or not their team leader is alive or dead.

Total Conquest (NEW): A revised version of Conquest mode, Total Conquest is an intense back-and-forth game where the tide can turn at anytime. Capture all three satellite transmitters and hold them for the duration of the countdown. If a satellite is interrupted the countdown resets.

Deathmatch: Free-for-all combat with no mercy. The player with the most kills wins the match. Respawns optional. Renamed from Survival & Sharpshooter.

Team Deathmatch: Two teams compete by hunting each other to see which team will rack up the most kills. Respawns optional. Renamed from Team Survival & Team Sharpshooter.

Attack & Defend (There are three game types depending on the map)

A&D - Item Extraction: The Attackers must reach and pick up a briefcase, then bring it to an extraction zone. The Defenders they must prevent this from happening. The match can also be won by eliminating the opposing team. C4 cannot be attached to the briefcase. The Defenders cannot pick up the briefcase.

A&D - Hostage Rescue: Two hostages are placed in different areas of the map. To win, the Attackers must successfully locate and escort the hostages to the extraction point. The Defenders must prevent the attackers from escorting the hostages to the extraction area.

A&D – Demolition (NEW): One team must pick up the bomb and successfully detonate it inside one of the target sites. The other team must prevent this from happening by finding the bomb and defusing it. In other words, there is a role-reversal where the attackers become the defenders (arm bomb then protect it during the countdown), and defenders become the attackers (defend target sites then defuse it when armed).

Thanks to Tim Cummins and Levelup
ColesReturns87
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#2 User is offline   S-Dubb Icon

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Posted 12 February 2008 - 06:32 PM

Man I can't wait for this game.

http://www.gametrail...ayer/30464.html

http://www.gametrail...ayer/30489.html

The thing with COD is the game was hot but then a bunch of people start to slide. RBSV 2 will have you playing for the whole year.
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#3 User is offline   Amen Icon

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Posted 13 February 2008 - 09:21 AM

yeaaaaaaah man! i saw the videos on gametrailers yesterday and I was AMPED!

yahoo.gif yahoo.gif

some screens:








the website i got these off of had some people hatin on the graphics. i think the game looks great. especially if you're lookin at it as an expansion of the last Vegas -- like how Black Arrow was an extension of RB6:3.
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#4 User is offline   S-Dubb Icon

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Posted 13 February 2008 - 05:26 PM

The game is looks nasty and your right. I heard they used some newer style engine and although not spectacular it looks leaps and bounds better then it did last year but I've never had a problem with ubi's grafical designs. I get irritated hearing people whine about grafics. SHUTTHEFUCKUP!, if peoples only rants are grafics then I think the game will be bangin.

Those screen shots look hot to me and for UBI only have a little over a year with this game (so far) it seems like they are on point.

every household has to have RV62 biggrin.gif
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#5 User is offline   Celtic Icon

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Posted 13 February 2008 - 05:32 PM

QUOTE (S-Dubb @ Feb 13 2008, 10:26 PM) <{POST_SNAPBACK}>
The game is looks nasty and your right. I heard they used some newer style engine and although not spectacular it looks leaps and bounds better then it did last year but I've never had a problem with ubi's grafical designs. I get irritated hearing people whine about grafics. SHUTTHEFUCKUP!, if peoples only rants are grafics then I think the game will be bangin.

Those screen shots look hot to me and for UBI only have a little over a year with this game (so far) it seems like they are on point.

every household has to have RV62 biggrin.gif


Can any of these dudes stop the run?
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Posted 14 February 2008 - 03:34 PM

QUOTE (Celtic @ Feb 13 2008, 05:32 PM) <{POST_SNAPBACK}>
Can any of these dudes stop the run?

blink.gif
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#7 User is offline   socaljetsfan Icon

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Posted 17 February 2008 - 03:48 PM

Me personally, i started with my xbox playing cod2 and i loved the whole game. I got RSLV and didnt like it too much, didnt like the controls and the fact that the online play had so many glitches that these players who were way better than me didnt need to use, but they used them and didnt make the game to fun. I probably am not to into the game because it is alot slower than cod2. Now that cod4 is out, i also love that game, i play it all the time because of the challenges and ranking and all the interactive ratings you deal with.

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#8 User is offline   LeonhardSkynyrd36 Icon

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Posted 27 February 2008 - 08:02 AM

http://www.xbox360ac....php?gameID=504

rainbow six 2 achievement list
ColesReturns87
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Posted 27 February 2008 - 09:46 AM

NICE.

One thing about rainbow was I was so addicted to it I never played anything else. I just played straight adversarial team stuff. I never played Attack and defend and hostage rescue and all that. Just the regular team slayer type game modes had me hooked
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