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Official Madden 2006 Topic Post all the information known in here!
#23
Posted 02 July 2005 - 01:23 AM
Here is a video with a tutorial of vision and precision, pennington's cone, and the truck stick ALL the goods also interviews with mcnabb, leftwich, tony g, strahan, and a live demo EnJOY!
http://www.gamespot....2006/media.html
Sorry its only for xbox the things when u set ur cone on ps2 is u hold down r2 or l2 and press the button - or to make it straight is l2 and X (there is no more X reciever its Triangle now)
http://www.gamespot....2006/media.html
Sorry its only for xbox the things when u set ur cone on ps2 is u hold down r2 or l2 and press the button - or to make it straight is l2 and X (there is no more X reciever its Triangle now)
#25
Posted 02 July 2005 - 01:38 AM
i only saw penningtons cone for like one second...
i watched the precision passing thing with rich eisen... it was a majority manning... maybe i got the wrong one... lemme know, because that one second was exciting to see chad throwing
i watched the precision passing thing with rich eisen... it was a majority manning... maybe i got the wrong one... lemme know, because that one second was exciting to see chad throwing
<<<Don't know how to update this thing...
#27 Guest_JCBizkit87_*
Posted 02 July 2005 - 05:00 AM
Here is the latest information on the new Superstar Mode.
July 1, 2005 - You've taken your team to the Super Bowl as an owner, as a general manager, but have you ever seen yourself in the game throwing the perfect spiral to win it all? That's the theory behind the new Superstar mode in Madden as you create a player from the parents up. That's right, you select the best set of parents for your athlete. Do you want a father who is an ex-linebacker or a gardener? How about a mom who is a brain surgeon and likes to take karate? Everything from your parents IQ to their occupations and hobbies are listed, and depending on the parents you pick, you'll find which positions your player is best suited for. Your DNA will also affect your stats, including physical skills, immediate exposure, and awareness. From there, tat him up, add some muscles (even adjust the amount of thigh fat), shave his head, give him a blonde afro, the choice is yours.
From there, it's almost time for the draft where you wait it out until your name is called by a team in need of your position. Unfortunately, you won't be called in the first round, so forget about living in a mansion right away. You'll start out in an apartment, and the better you get at the game, the more famous your superstar becomes, the bigger the crib you can obtain. Before the draft, however, you can listen to words of advice from mentors like Terrell Davis who will give you advice about everything from your apartment to the draft to agents to off the field activities like acquiring movie roles.
You sit down for radio interviews where you talk about your favorite food and favorite video game (Madden, of course). You can sign with an agent who best fits your needs, from good negotiation skills to influence, and if you find the right agent, not only will the training institute be open for you to workout in, but you'll have the ability to make more money through endorsements, and if you're good enough, you'll even be able to get your mug on the cover of Madden…let's just hope the curse isn't part of the deal. When first starting out, though, none of the top agents will want to represent you. You'll need to work your way up, then do what every NFL superstar has learned to do, fire your agent and move on to the next best guy.
But before the draft, you'll need to sit down and take a two minute IQ test, just like the Wonderlic test given to all rookies at the combine. It's part intelligence, part psychological as the teams are trying to gauge your awareness and personality type.
Do you enjoy practical jokes?
How wide are the goalposts?
Who was the best player on your team in college?
Have you ever lied to give yourself an advantage?
Do bright colors concern you?
That's right, 20 of the most random questions you can think of.
Answer them all, get your score, then move on to the draft.
Get picked and move on to training camp where you can practice with your new team, even earning points for every yard gained.
Or, if you'd rather head to your agent's office and call a press conference, guaranteeing a trip to the playoffs, or maybe even complain about your new coaching staff (they wouldn't recognize talent if it hit them in the head), it's up to you. This is also the place where you can announce your retirement due to injury, or if you want to start over with a new superstar. You can even import players from NCAA or NFL Street as your superstar, that way you don't need to start over from scratch. And if your created character is already a stud in either one of those games, it gives you an advantage in Madden as he will definitely have better attribute ratings starting out than a player you create from scratch.
As you progress through your career, you'll need to memorize movie lines, talk to the media about how great you are, and of course, make sure your fade is looking clean for your next TV appearance. This is what NFL Superstar mode is all about. Crafting your character to be the next Michael Vick or Donovan McNabb. Taking matters into your own hands and winning the Super Bowl for your team without having to worry about the price of popcorn or peanuts.
Click on the media links at the bottom of the page for a video showcasing the new mode along with 50 new screens, and check back to IGN Sports for the Diary of an NFL Superstar, coming soon.
July 1, 2005 - You've taken your team to the Super Bowl as an owner, as a general manager, but have you ever seen yourself in the game throwing the perfect spiral to win it all? That's the theory behind the new Superstar mode in Madden as you create a player from the parents up. That's right, you select the best set of parents for your athlete. Do you want a father who is an ex-linebacker or a gardener? How about a mom who is a brain surgeon and likes to take karate? Everything from your parents IQ to their occupations and hobbies are listed, and depending on the parents you pick, you'll find which positions your player is best suited for. Your DNA will also affect your stats, including physical skills, immediate exposure, and awareness. From there, tat him up, add some muscles (even adjust the amount of thigh fat), shave his head, give him a blonde afro, the choice is yours.
From there, it's almost time for the draft where you wait it out until your name is called by a team in need of your position. Unfortunately, you won't be called in the first round, so forget about living in a mansion right away. You'll start out in an apartment, and the better you get at the game, the more famous your superstar becomes, the bigger the crib you can obtain. Before the draft, however, you can listen to words of advice from mentors like Terrell Davis who will give you advice about everything from your apartment to the draft to agents to off the field activities like acquiring movie roles.
You sit down for radio interviews where you talk about your favorite food and favorite video game (Madden, of course). You can sign with an agent who best fits your needs, from good negotiation skills to influence, and if you find the right agent, not only will the training institute be open for you to workout in, but you'll have the ability to make more money through endorsements, and if you're good enough, you'll even be able to get your mug on the cover of Madden…let's just hope the curse isn't part of the deal. When first starting out, though, none of the top agents will want to represent you. You'll need to work your way up, then do what every NFL superstar has learned to do, fire your agent and move on to the next best guy.
But before the draft, you'll need to sit down and take a two minute IQ test, just like the Wonderlic test given to all rookies at the combine. It's part intelligence, part psychological as the teams are trying to gauge your awareness and personality type.
Do you enjoy practical jokes?
How wide are the goalposts?
Who was the best player on your team in college?
Have you ever lied to give yourself an advantage?
Do bright colors concern you?
That's right, 20 of the most random questions you can think of.
Answer them all, get your score, then move on to the draft.
Get picked and move on to training camp where you can practice with your new team, even earning points for every yard gained.
Or, if you'd rather head to your agent's office and call a press conference, guaranteeing a trip to the playoffs, or maybe even complain about your new coaching staff (they wouldn't recognize talent if it hit them in the head), it's up to you. This is also the place where you can announce your retirement due to injury, or if you want to start over with a new superstar. You can even import players from NCAA or NFL Street as your superstar, that way you don't need to start over from scratch. And if your created character is already a stud in either one of those games, it gives you an advantage in Madden as he will definitely have better attribute ratings starting out than a player you create from scratch.
As you progress through your career, you'll need to memorize movie lines, talk to the media about how great you are, and of course, make sure your fade is looking clean for your next TV appearance. This is what NFL Superstar mode is all about. Crafting your character to be the next Michael Vick or Donovan McNabb. Taking matters into your own hands and winning the Super Bowl for your team without having to worry about the price of popcorn or peanuts.
Click on the media links at the bottom of the page for a video showcasing the new mode along with 50 new screens, and check back to IGN Sports for the Diary of an NFL Superstar, coming soon.
#29 Guest_JCBizkit87_*
Posted 03 July 2005 - 03:28 PM
HUGE NEWS!!!!!
Some dude from maddennation.com has checked the ratings from vids in the game, from gameinfromer.
using alot of pauses i was able to gather all ea ratings from latest game informer vid
1.overall
2.offence
3.defence
bears
73
66
76
packers
80
94
70
bengals
85
84
76
bills
78
77
94
cardinals
76
78
79
broncos
74
90
80
chargers
86
88
77
lions
78
80
74
jets
81
86
86
browns
68
68
70
chiefs
85
97
71
cowboys
73
78
79
falcons
85
80
82
colts
90
99
69
rams
82
90
73
dolphins
70
67
79
eagles
96
91
93
giants
72
74
78
jaguars
84
79
85
panthers
85
87
87
49ers
67
71
69
patriots
97
93
96
raiders
81
88
67
ravens
88
68
90
redskins
77
69
87
saints
72
83
65
seahawks
86
89
76
steelers
91
89
95
titans
69
80
68
vikings
90
92
80
texans
83
81
79
buccaneers
75
76
88
Some dude from maddennation.com has checked the ratings from vids in the game, from gameinfromer.
using alot of pauses i was able to gather all ea ratings from latest game informer vid
1.overall
2.offence
3.defence
bears
73
66
76
packers
80
94
70
bengals
85
84
76
bills
78
77
94
cardinals
76
78
79
broncos
74
90
80
chargers
86
88
77
lions
78
80
74
jets
81
86
86
browns
68
68
70
chiefs
85
97
71
cowboys
73
78
79
falcons
85
80
82
colts
90
99
69
rams
82
90
73
dolphins
70
67
79
eagles
96
91
93
giants
72
74
78
jaguars
84
79
85
panthers
85
87
87
49ers
67
71
69
patriots
97
93
96
raiders
81
88
67
ravens
88
68
90
redskins
77
69
87
saints
72
83
65
seahawks
86
89
76
steelers
91
89
95
titans
69
80
68
vikings
90
92
80
texans
83
81
79
buccaneers
75
76
88
#31
Posted 03 July 2005 - 03:43 PM
the superstar mode is something they stole from the derby game by sega. u biuld horses by breeding them by selecting there parents and so forth. its a cool game but some people are to obsessed and have like 100 horses. i have 2 and they suck lol
Get it done MT
#32 Guest_JCBizkit87_*
Posted 05 July 2005 - 06:59 PM
Some players ratings, at some positions have been posted, Defensive End, Defensive Tackle, Inside Linebacker, Outside Linebacker.
Here are the Jets players:
John Abraham: 78 Spd. 77 Str. 84 Aware. 87 Agil. 88 Accel. 79 Tkl. 85 Tough 87 Imp.
Overall: 92.25
Shaun Ellis: 77 Spd. 85 Str. 86 Aware. 73. Agil. 83 Accel. 79 Tkl. 89 Tough 82 Imp.
Overall: 88.50
Dewayne Robertson: 57 Spd. 90 Str. 71 Aware. 64 Agil. 67 Accel. 76 Tkl. 86 Tough 77 Imp.
Overall: 81.90
Jonathan Vilma: 83 Spd. 72 Str. 78 Aware. 83 Agil. 86 Accel. 88 Tkl. 88 Tough 82 Imp.
Overall: 87.15
Eric Barton: 73 Spd. 75 Str. 83 Aware. 76 Agil. 74 Accel. 85 Tkl. 83 Tough 79 Imp.
Overall: 83.70
If you ask me Ellis, Robertson, and Barton all got ripped.
Here are the Jets players:
John Abraham: 78 Spd. 77 Str. 84 Aware. 87 Agil. 88 Accel. 79 Tkl. 85 Tough 87 Imp.
Overall: 92.25
Shaun Ellis: 77 Spd. 85 Str. 86 Aware. 73. Agil. 83 Accel. 79 Tkl. 89 Tough 82 Imp.
Overall: 88.50
Dewayne Robertson: 57 Spd. 90 Str. 71 Aware. 64 Agil. 67 Accel. 76 Tkl. 86 Tough 77 Imp.
Overall: 81.90
Jonathan Vilma: 83 Spd. 72 Str. 78 Aware. 83 Agil. 86 Accel. 88 Tkl. 88 Tough 82 Imp.
Overall: 87.15
Eric Barton: 73 Spd. 75 Str. 83 Aware. 76 Agil. 74 Accel. 85 Tkl. 83 Tough 79 Imp.
Overall: 83.70
If you ask me Ellis, Robertson, and Barton all got ripped.
#35
Posted 06 July 2005 - 11:42 AM
QUOTE (JCBizkit87 @ Jul 5 2005, 07:34 PM)
Some players ratings, at some positions have been posted, Defensive End, Defensive Tackle, Inside Linebacker, Outside Linebacker.
Here are the Jets players:
John Abraham: 78 Spd. 77 Str. 84 Aware. 87 Agil. 88 Accel. 79 Tkl. 85 Tough 87 Imp.
Overall: 92.25
Shaun Ellis: 77 Spd. 85 Str. 86 Aware. 73. Agil. 83 Accel. 79 Tkl. 89 Tough 82 Imp.
Overall: 88.50
Dewayne Robertson: 57 Spd. 90 Str. 71 Aware. 64 Agil. 67 Accel. 76 Tkl. 86 Tough 77 Imp.
Overall: 81.90
Jonathan Vilma: 83 Spd. 72 Str. 78 Aware. 83 Agil. 86 Accel. 88 Tkl. 88 Tough 82 Imp.
Overall: 87.15
Eric Barton: 73 Spd. 75 Str. 83 Aware. 76 Agil. 74 Accel. 85 Tkl. 83 Tough 79 Imp.
Overall: 83.70
If you ask me Ellis, Robertson, and Barton all got ripped.
Here are the Jets players:
John Abraham: 78 Spd. 77 Str. 84 Aware. 87 Agil. 88 Accel. 79 Tkl. 85 Tough 87 Imp.
Overall: 92.25
Shaun Ellis: 77 Spd. 85 Str. 86 Aware. 73. Agil. 83 Accel. 79 Tkl. 89 Tough 82 Imp.
Overall: 88.50
Dewayne Robertson: 57 Spd. 90 Str. 71 Aware. 64 Agil. 67 Accel. 76 Tkl. 86 Tough 77 Imp.
Overall: 81.90
Jonathan Vilma: 83 Spd. 72 Str. 78 Aware. 83 Agil. 86 Accel. 88 Tkl. 88 Tough 82 Imp.
Overall: 87.15
Eric Barton: 73 Spd. 75 Str. 83 Aware. 76 Agil. 74 Accel. 85 Tkl. 83 Tough 79 Imp.
Overall: 83.70
If you ask me Ellis, Robertson, and Barton all got ripped.
i agree they did get screwd.

#37 Guest_JCBizkit87_*
Posted 06 July 2005 - 04:09 PM
More information on Superstar mode over @ Easports.com.
BECOME AN NFL SUPERSTAR
By Dino Scoppettone
Imagine the life of an NFL Superstar: you make a ton of money playing football, you get to live in an amazing house, you drive a sweet ride, maybe you get offered commercial roles and parts in movies, and overall, you live a bit like royalty. Sounds like a dream, right?
Well, chances are your favorite NFL player experiences something similar to that every day. Now, in Madden NFL 06, you'll have the chance to at least get a taste of the good life yourself, thanks to Superstar Mode.
For the first time in a Madden NFL game, this year you'll have the chance to narrow your focus from a player to an individual. Create your own custom player or import him from NCAA Football 06 or NFL Street, and take him from struggling rookie to Hall-of-Fame talent through the course of his career as you improve his skills on the field and blow up his rep outside the lines.
"I actually had that idea a couple years ago and someone stole it from me!" joked Pittsburgh quarterback Ben Roethlisberger when he played around with Superstar Mode for the first time while previewing Madden NFL 06. "It's pretty cool… I'm interested to see how it plays out."
Your Superstar's pro career starts with the NFL draft. If you're importing a player from another EA SPORTS football game, you'll have a pretty good shot at getting him drafted fairly highly. Create your own player in Madden NFL 06, however, and it will be tougher for you to be a top pick come draft day – but you can still improve your draft stock in a couple of ways.
When you create a player, you can actually choose your parents – and their combined DNA will help determine which type of player you'll be. Each of your parents has an IQ, a profession, and certain character strengths, and by combining the two, you'll be able to help shape whether you becoming a speedy wide receiver, a gigantic lineman, or a nimble quarterback. You can also control what your player looks like, from hair color to body size.
"I would make myself huge," said Cincinnati quarterback Carson Palmer when asked how he'd change his body in Superstar Mode. "I'd be like 6-4, 245, some big old calves, big arms. I've got little tiny legs and little tiny arms so I'd definitely make myself buffed."
Once you've created your player, there are still a few things you'll have to take care of before the draft. For one, you'll have to show off your brainpower by taking a short IQ test that will let NFL teams know what sort of mental skills you possess. Answer most questions correctly, and you might improve your draft stock – but if you come up small on the test and struggle getting even some of the questions right, you can expect your position in the draft to drop until the late rounds.
You'll also have to hire an agent, who will help you get product endorsements and even movie roles as your career begins to ascend. If you're expected to be a high draft pick, you can hire pretty good agent right off the bat, but if you're not in demand, not as many agents will take you on as a rookie. Of course, once you've gained some notoriety, you can fire your agent and get a new one if you're not happy with the one you have.
Choose your agent with care: some may be strong in certain areas (say, contract negotiations or interview skills) while weak in others (like endorsements, for instance). The best agents will be strong in most areas and be able to help you reach your potential more quickly, but it's tough to get a great agent until you've proven yourself.
"You want someone who has … a good reputation for getting things done, not only on the field but off the field," said Bengals receiver Chad Johnson about what he looks for in an agent. "What's most important is what they can do for you off the field because football is not going to be there forever, so they have to really care about you off the field, for your well-being and future." After you've hired an agent and prepared for the draft, the big day arrives – and just like a real NFL player, you'll have no control over which team drafts you. Once you've been selected, you'll move into your new apartment, where you'll be able to guide your Superstar's career. A map of your new NFL city lets you head to the barbershop or the tattoo parlor, where you can alter your appearance, or you can hit the practice fields to improve your game – an important part of developing your Superstar's on-field performance.
There are a few ways that you can improve your Superstar's player ratings. Pre-season training camp will give you a long term improvement, but only if you perform well in the drills. If you don't, your Superstar's ratings will actually decrease. Once the season starts, individual Gameplans for each opponent allow you to practice certain plays and increase your ratings for the upcoming game only, but the improvements – or decreases – only last for that game.
While you're playing through your season, you'll receive advice from your mentor, former Denver running back Terrell Davis, who will guide you through some of the features of Superstar Mode and give you some handy tips as you're getting your feet wet. As your career progresses into multiple seasons, you'll have the chance to build your rep, get more exposure in the public eye, and move out of your apartment into bigger homes – even a mansion, if you can make enough money. Speaking of which, if you're not happy with the team that drafts you, you can always jump to another team as a free agent once your rookie contract is up.
Depending on how you guide your Superstar, you'll unlock up to 60 different personas that reflect your status, from Draft Pick to Movie Star to the ultimate goal, Hall-of-Famer. You can retire at any time, but if you want to play out your career to the very end, you can stay on the field for up to 20 seasons if you're good enough.
Franchise Mode is, of course, still available to gamers that want to run their own teams – but this year, the individual is getting some attention too. In Superstar Mode, you can now live out your dreams of being an NFL star – the paths you take, however, are up to you.
BECOME AN NFL SUPERSTAR
By Dino Scoppettone
Imagine the life of an NFL Superstar: you make a ton of money playing football, you get to live in an amazing house, you drive a sweet ride, maybe you get offered commercial roles and parts in movies, and overall, you live a bit like royalty. Sounds like a dream, right?
Well, chances are your favorite NFL player experiences something similar to that every day. Now, in Madden NFL 06, you'll have the chance to at least get a taste of the good life yourself, thanks to Superstar Mode.
For the first time in a Madden NFL game, this year you'll have the chance to narrow your focus from a player to an individual. Create your own custom player or import him from NCAA Football 06 or NFL Street, and take him from struggling rookie to Hall-of-Fame talent through the course of his career as you improve his skills on the field and blow up his rep outside the lines.
"I actually had that idea a couple years ago and someone stole it from me!" joked Pittsburgh quarterback Ben Roethlisberger when he played around with Superstar Mode for the first time while previewing Madden NFL 06. "It's pretty cool… I'm interested to see how it plays out."
Your Superstar's pro career starts with the NFL draft. If you're importing a player from another EA SPORTS football game, you'll have a pretty good shot at getting him drafted fairly highly. Create your own player in Madden NFL 06, however, and it will be tougher for you to be a top pick come draft day – but you can still improve your draft stock in a couple of ways.
When you create a player, you can actually choose your parents – and their combined DNA will help determine which type of player you'll be. Each of your parents has an IQ, a profession, and certain character strengths, and by combining the two, you'll be able to help shape whether you becoming a speedy wide receiver, a gigantic lineman, or a nimble quarterback. You can also control what your player looks like, from hair color to body size.
"I would make myself huge," said Cincinnati quarterback Carson Palmer when asked how he'd change his body in Superstar Mode. "I'd be like 6-4, 245, some big old calves, big arms. I've got little tiny legs and little tiny arms so I'd definitely make myself buffed."
Once you've created your player, there are still a few things you'll have to take care of before the draft. For one, you'll have to show off your brainpower by taking a short IQ test that will let NFL teams know what sort of mental skills you possess. Answer most questions correctly, and you might improve your draft stock – but if you come up small on the test and struggle getting even some of the questions right, you can expect your position in the draft to drop until the late rounds.
You'll also have to hire an agent, who will help you get product endorsements and even movie roles as your career begins to ascend. If you're expected to be a high draft pick, you can hire pretty good agent right off the bat, but if you're not in demand, not as many agents will take you on as a rookie. Of course, once you've gained some notoriety, you can fire your agent and get a new one if you're not happy with the one you have.
Choose your agent with care: some may be strong in certain areas (say, contract negotiations or interview skills) while weak in others (like endorsements, for instance). The best agents will be strong in most areas and be able to help you reach your potential more quickly, but it's tough to get a great agent until you've proven yourself.
"You want someone who has … a good reputation for getting things done, not only on the field but off the field," said Bengals receiver Chad Johnson about what he looks for in an agent. "What's most important is what they can do for you off the field because football is not going to be there forever, so they have to really care about you off the field, for your well-being and future." After you've hired an agent and prepared for the draft, the big day arrives – and just like a real NFL player, you'll have no control over which team drafts you. Once you've been selected, you'll move into your new apartment, where you'll be able to guide your Superstar's career. A map of your new NFL city lets you head to the barbershop or the tattoo parlor, where you can alter your appearance, or you can hit the practice fields to improve your game – an important part of developing your Superstar's on-field performance.
There are a few ways that you can improve your Superstar's player ratings. Pre-season training camp will give you a long term improvement, but only if you perform well in the drills. If you don't, your Superstar's ratings will actually decrease. Once the season starts, individual Gameplans for each opponent allow you to practice certain plays and increase your ratings for the upcoming game only, but the improvements – or decreases – only last for that game.
While you're playing through your season, you'll receive advice from your mentor, former Denver running back Terrell Davis, who will guide you through some of the features of Superstar Mode and give you some handy tips as you're getting your feet wet. As your career progresses into multiple seasons, you'll have the chance to build your rep, get more exposure in the public eye, and move out of your apartment into bigger homes – even a mansion, if you can make enough money. Speaking of which, if you're not happy with the team that drafts you, you can always jump to another team as a free agent once your rookie contract is up.
Depending on how you guide your Superstar, you'll unlock up to 60 different personas that reflect your status, from Draft Pick to Movie Star to the ultimate goal, Hall-of-Famer. You can retire at any time, but if you want to play out your career to the very end, you can stay on the field for up to 20 seasons if you're good enough.
Franchise Mode is, of course, still available to gamers that want to run their own teams – but this year, the individual is getting some attention too. In Superstar Mode, you can now live out your dreams of being an NFL star – the paths you take, however, are up to you.
#38
Posted 07 July 2005 - 11:21 AM
To be honost my main concern is the game play. Madden has had the crapiest game play the last few years and needs to fix that first I think. The extras are nice but I want a solid NFL game. Not a crappy one with bells and whistles. The best feature for a QB was the total control passing on NFL fever 04 (u can buy it cheap now worth a try. What you did was used the right thumbstick to move a target then you used the trigger to decide how hard to throw it or lob it. it was good for several reasons
1) Easy to throw ball away.
2) Total control no yelling why didn’t you lead him
3) Allows you to throw behind a receiver and make him adjust to it
Those are just a few. Too bad the rest of the game sucked but that part you’ll enjoy
1) Easy to throw ball away.
2) Total control no yelling why didn’t you lead him
3) Allows you to throw behind a receiver and make him adjust to it
Those are just a few. Too bad the rest of the game sucked but that part you’ll enjoy
Get it done MT
#39 Guest_JCBizkit87_*
Posted 09 July 2005 - 01:50 AM
The Very First division of Ratings have been released, the division is not the AFC east though, it is the NFC West ratings.... Take A Look:
http://sports.ign.co...2/632415p1.html
Key Ratings:
Walter Jones: 98
Julian Peterson: 97
Orlando Pace: 97
Torry Holt: 96
Shaun Alexander: 96
Fred Beasley: 96
Steve Hutchinson: 95
Jamie Sharper: 94
Mack Strong: 93
Bertrand Berry: 93
Leonard Little: 93
Tony Parrish: 92
Issac Bruce: 92
Adam Timmerman: 92
Jeremy Newberry: 91
Scott Player: 91
http://sports.ign.co...2/632415p1.html
Key Ratings:
Walter Jones: 98
Julian Peterson: 97
Orlando Pace: 97
Torry Holt: 96
Shaun Alexander: 96
Fred Beasley: 96
Steve Hutchinson: 95
Jamie Sharper: 94
Mack Strong: 93
Bertrand Berry: 93
Leonard Little: 93
Tony Parrish: 92
Issac Bruce: 92
Adam Timmerman: 92
Jeremy Newberry: 91
Scott Player: 91
#40
Posted 09 July 2005 - 03:34 PM
QUOTE (MIKEGANGGREENFAN2 @ Jul 6 2005, 01:17 PM)
i agree they did get screwd.
Especially Barton!!

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